Project Red - The game and the mechanics
Decided on time game concept Decided on freeze “gun” and “scrolling” through time Prototyped in more depth the “freeze gun” Why this was a challenge 1 & 2 Once we had got an animation team, we needed to tell them what game we wanted to make for sure. We had shown them both of our prototypes, and they liked both of them a lot. They were most excited about the time-changing game, and so were we. So we decided that would be the game that we would be working on with them for the rest of the project. The 2 main mechanics, other than standard platformer mechanics, i.e. running, jumping, pushing blocks would be using the scroll to travel through time, a total of 3 periods (past, present and future). As well as this the player would be equipped with a tool that would allow them to freeze objects in time (i.e. a “Freeze Gun”). This would allow the player to take objects through time/ keep them in their current state in time. The player would be able to freeze a maximum of 2 objects (left click and right click). To unfreeze objects, the player must left click with the mouse over that object again. This would hopefully add a catch that objects could block the player so they cannot unfreeze an object that needs to be unfrozen. ...