Presentation / Mechanics storyboard / puzzle design / level architecture

The half way point presentation with the animators

Kingsley & Oliver

This is a presentation that the both of created to better express the mechanics of our game to our lecturers as well as how all of the puzzles will connect together in a way that doesn’t feel disconnected from the aesthetic of the game, we were happy with the response when it came to the mechanics storyboard and how it cleared up and confusion in terms of how the game will work